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Post by ninomax0x on Nov 1, 2018 10:31:26 GMT
I'm looking for someone who can make a farming script for Azur Lane (EN). Please send me a private message if you can fulfil my request. I will do as much as I can to assist you.
Thank you for reading.
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Post by Exilereven on Nov 2, 2018 2:58:53 GMT
Just installed it. Works on my phone so far. I'll see what I can do with it. What kinds of things are you wanting to automate in the game?
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Post by ninomax0x on Nov 2, 2018 3:56:53 GMT
Thank you. I want to auto the event, clear storage, do dailies (if possible). Rinse and repeat.
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Post by Exilereven on Nov 5, 2018 15:46:05 GMT
Almost ready for a test version!
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Post by David Jefferson on Nov 6, 2018 12:36:31 GMT
Hello there, just found out this thread from DDG. I'd love to know more about the progress in this.
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Post by Exilereven on Nov 6, 2018 15:30:46 GMT
Working out a couple things for the first release.
-- auto battle -- auto empty storage of specified gear when full -- Combine lower chests into higher level
Working on more features as I level up in the game or receive higher level images.
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Post by David Jefferson on Nov 6, 2018 21:03:01 GMT
Sounds very good, thanks for picking this up!
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Post by David Jefferson on Nov 9, 2018 11:17:03 GMT
Oh yeah, if you need any sort of sprites/images that are only available later on in the game, I may be able to help as I've pretty much already cleared all the maps that are currently available in EN and stuff like that (it's just a pain to farm gear designs, which is why I'm interested in this). I can also use emulator to sort of get more HQ captures (edit: eh, I just remembered, phone's screenshots are already HQ enough). Though I believe there are tutorials available online to extract assets from the game, and I think the wiki have most, if not all, of the in-game sprites scattered about.
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Post by Exilereven on Nov 11, 2018 7:00:40 GMT
TEST VERSION!!!!!Map 2 does not work
Please test map 1 area 1-4.
I need 1280x720 reso screenshots of more areas like 2,3,4, etc..., events, things like that and I'll get them added.
Accepting any and all ideas for things to add in. Im working on most the collection stuff for the next update. Start the bot after you login and remove the notice the pops up on first login. It can collect missions and auto battle map1 area 1-4 ore when I get more pics/locs)
Download
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Post by David Jefferson on Nov 11, 2018 12:26:24 GMT
Sweet, many thanks! Anyways, I just tried the bot but it sort of doesn't work often? 1. Sometimes I get this error: kayo.moe/xoukVMkm.png2. It doesn't seem to want to click on the Battle button ever Here's a partial capture of my battle button (from a 1080p screen): kayo.moe/zyXZWEQT.png3. I chose map 1 area 4, but it went to area 2 instead (maybe because my screen is 1080p?) 4. For question nodes, for some reason it goes to the node above it instead Here's a partial capture of my question node, and a mob: kayo.moe/cWra7l8C.png5. I noticed you have an image named "ambush_atk", which I assume is to be used to fight an ambush? I honestly recommend to evade the ambushes instead, as they're pretty much a waste of oil As in, their drops aren't really worth the effort AND oil spent As for screenshots of more area, I recommend the wiki Here's an example of area 5 map 1: azurlane.koumakan.jp/5-1 (so basically it's just X-Y where X is map and Y is the area) They have 720p screenshots, although the screenshots don't include boss node, but afaik they're the same for all maps For event maps, they also exist in the wiki Take the current even for example (Fallen Wings): azurlane.koumakan.jp/Events/Fallen_Wings_RerunHere's a screenshot of A3 map: azurlane.koumakan.jp/w/images/9/98/Fallen_Wings_Rerun_A-3.pngNow, the screenshot is from CN version of the game, but the nodes are the exact same One thing to note is that the node table background is red instead of blue (just like hard maps), and there are special nodes called Sirens (the white-haired girl thingies) For farming in such event maps, it's more worth to fight all the sirens, retreat, then repeat (you can get gold gear designs from them, just like a boss node, but unlike a boss node, you won't have to go to the trouble of destroying X amount of regular nodes to spawn it) In later maps, there is also a chance for a boss node to be trapped in between some normal nodes, so you have no choice but to destroy one or more normal nodes first before being able to fight the boss node, but I think it's a low priority
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Post by David Jefferson on Nov 11, 2018 20:00:02 GMT
For the area positioning thingy in each map (as in their X Y on the screen), this page have the screenshot too: azurlane.koumakan.jp/Chapter_1 (it's a link to map 1, but at the top of the page you'll see a table containing links to all the other maps - btw EN only have up to map 8 atm) The screenshots aren't exactly 1280x720 though, so some math is necessary Moreover they're still using CN version for the screenshots (same placement but different font), but they should work (unless you plan to use image matching too, then do tell so I can take some screenshots) Oh yeah, one more thing I forgot to mention in the previous post When you press Attack at home, it'll go back to the last screen you last left the game at, it can be on a different map and it can also be on a different mode altogether (as in the hard mode), and when it's in hard mode, well, I wasn't actually sure how it was going to behave I think it's related to the whole map 2 thing though so you should already know about that
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Post by Exilereven on Nov 11, 2018 20:01:50 GMT
Sweet, many thanks! Anyways, I just tried the bot but it sort of doesn't work often? 1. Sometimes I get this error: kayo.moe/xoukVMkm.png2. It doesn't seem to want to click on the Battle button ever Here's a partial capture of my battle button (from a 1080p screen): kayo.moe/zyXZWEQT.png3. I chose map 1 area 4, but it went to area 2 instead (maybe because my screen is 1080p?) 4. For question nodes, for some reason it goes to the node above it instead Here's a partial capture of my question node, and a mob: kayo.moe/cWra7l8C.png5. I noticed you have an image named "ambush_atk", which I assume is to be used to fight an ambush? I honestly recommend to evade the ambushes instead, as they're pretty much a waste of oil As in, their drops aren't really worth the effort AND oil spent As for screenshots of more area, I recommend the wiki Here's an example of area 5 map 1: azurlane.koumakan.jp/5-1 (so basically it's just X-Y where X is map and Y is the area) They have 720p screenshots, although the screenshots don't include boss node, but afaik they're the same for all maps For event maps, they also exist in the wiki Take the current even for example (Fallen Wings): azurlane.koumakan.jp/Events/Fallen_Wings_RerunHere's a screenshot of A3 map: azurlane.koumakan.jp/w/images/9/98/Fallen_Wings_Rerun_A-3.pngNow, the screenshot is from CN version of the game, but the nodes are the exact same One thing to note is that the node table background is red instead of blue (just like hard maps), and there are special nodes called Sirens (the white-haired girl thingies) For farming in such event maps, it's more worth to fight all the sirens, retreat, then repeat (you can get gold gear designs from them, just like a boss node, but unlike a boss node, you won't have to go to the trouble of destroying X amount of regular nodes to spawn it) In later maps, there is also a chance for a boss node to be trapped in between some normal nodes, so you have no choice but to destroy one or more normal nodes first before being able to fight the boss node, but I think it's a low priority Thank you very much for the feed back! Yeah I really don't know how to play yet I'm still leveling up and all that. So any suggestions I'm game for.
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Post by Exilereven on Nov 11, 2018 21:09:16 GMT
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Post by David Jefferson on Nov 12, 2018 14:57:27 GMT
Hi there! I've tried matching the settings with yours, unfortunately I couldn't match "Touch by" option since my phone isn't rooted, however I believe the "Accessibility" mode should work just fine nonetheless. Question mark node is still behaving weirdly however: it goes to the node above it, and will just remain there since the question mark node will still remain on the screen. Choosing area 4 will still end up with area 2, but it appears to be wrong index or something? Choosing area 2 will end up with area 4 instead, lol On this latest test though, unfortunately, everything else doesn't seem to be working It doesn't go to any enemy node no matter how long I wait It automates everything from clicking Attack @ home screen and entering the area, but just stays idle afterwards But if the area have a question node, it'll go there (the node above it to be precise), then nothing I tried to restart the bot a few times but no luck
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Post by Exilereven on Nov 12, 2018 15:52:39 GMT
Hmm, it runs 1-4 for my galaxy note 3, 1920x1080, over and over. But, I expected bugs. Why it is test version. I plan on working on it this week. Stay tuned.
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