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Post by fas1923 on May 8, 2020 0:40:49 GMT
Can you add an option to clear all enemies on the map, would be very helpful.
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Post by AnkuLua on May 8, 2020 1:44:07 GMT
Can you add an option to clear all enemies on the map, would be very helpful. Could be done. But it's hard to guarantee. We can add an option to stop the script when boss found and no other enemy on the screen. Does that help?
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Post by teensio on May 11, 2020 9:17:29 GMT
I saw that there is some problem with enemy search in the current SP3. the script is pressing in the middle of the map at regular intervals. many SP3 starts like this with the script. i have Version 2.5.1 ibb.co/YbGg2C7And there is also a problem when the SP3 boss appears. The fight doesn't start, the script presses slightly above the boss box.
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Post by AnkuLua on May 11, 2020 10:18:42 GMT
I saw that there is some problem with enemy search in the current SP3. the script is pressing in the middle of the map at regular intervals. many SP3 starts like this with the script. i have Version 2.5.1 ibb.co/YbGg2C7And there is also a problem when the SP3 boss appears. The fight doesn't start, the script presses slightly above the boss box. Please turn off superuser notification. ankulua.boards.net/thread/1319/faq#superuserPlease provide video if possible.
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Post by AnkuLua on May 11, 2020 12:00:17 GMT
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Post by AnkuLua on May 12, 2020 14:15:08 GMT
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Post by black696 on May 16, 2020 18:19:28 GMT
is there a way that the bot prioritizes lower difficulty mobs? like small > medium > large fleets?
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Post by AnkuLua on May 16, 2020 22:46:02 GMT
is there a way that the bot prioritizes lower difficulty mobs? like small > medium > large fleets? Currently, on the screen the fleets are attacked in the order as you want. However, it's possible there are some fleets not on the screen.
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Post by fas1923 on May 22, 2020 12:51:47 GMT
Look like the stop script when finding boss and no enemies on screen still overlook a lot of enemies :sweating:
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Post by AnkuLua on May 23, 2020 8:37:25 GMT
Look like the stop script when finding boss and no enemies on screen still overlook a lot of enemies :sweating: PM you a new version. Please try and report the result.
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Post by zeeksi on May 24, 2020 8:02:22 GMT
Is there a way to force the bot to not change fleet until the current one is at 0 ammo?
I'm having a problem, not always but often enough, where it'll change from my 2nd fleet after anywhere between 1 and 4 battles when I have it set to switch at 5.
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Post by AnkuLua on May 24, 2020 12:08:15 GMT
Is there a way to force the bot to not change fleet until the current one is at 0 ammo? I'm having a problem, not always but often enough, where it'll change from my 2nd fleet after anywhere between 1 and 4 battles when I have it set to switch at 5. The current version didn't support changing fleet based on ammo number. Will study it. For second question, please use the latest script version 2.6.1 If it still happen, please share the video.
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Post by fas1923 on May 27, 2020 0:09:31 GMT
Look like the stop script when finding boss and no enemies on screen still overlook a lot of enemies :sweating: PM you a new version. Please try and report the result. I tested the script earlier and send the result through message to you.
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Post by AnkuLua on May 27, 2020 0:37:05 GMT
PM you a new version. Please try and report the result. I tested the script earlier and send the result through message to you. Replied the message. Sorry for late.
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Post by fas1923 on May 27, 2020 9:12:52 GMT
Also out of everything, I think an option to prioritize siren in event map would also be nice. If it could do 2 battles then search for the rest of the siren before killing the boss, or kill x siren before engaging in boss it would be neat. Prob hard to do but I hope it will be there in the future.
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