ATG
Junior Member
Posts: 79
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Post by ATG on Aug 21, 2020 9:04:47 GMT
Ankulua, in your future updates. please can you also include a pause button to temporary hold the script from running? would like to see that in ur next update.
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Post by AnkuLua on Aug 21, 2020 15:09:56 GMT
Ankulua, in your future updates. please can you also include a pause button to temporary hold the script from running? would like to see that in ur next update. Why do you need the feature?
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ATG
Junior Member
Posts: 79
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Post by ATG on Aug 22, 2020 8:20:12 GMT
Ankulua, in your future updates. please can you also include a pause button to temporary hold the script from running? would like to see that in ur next update. Why do you need the feature? please disregard that request now. there was 2 reason on my mind. 1. my script cant run when stop in mid-way. i couldnt know how to check whether the game is still running or not because i created the bot to run from start>> play>>handle crash and restart.
2. pause the script, and make changes to game and resume the script to see if it can handle different situation.
as for now, im able to resolved the #1 problem. in order to check the game is running or not, i used a workaround by using key event 183 - app switch and used of timer.
regarding #2, it is a wishlist for me and is an idea to see is it possible. if you can include the pause feature it will be bonus for me. if it is hard to implement or you find unnecessary then i am fine with it.
good day!
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Post by Mercobots on Aug 22, 2020 12:17:22 GMT
Just passing by to give you a workaround for your 2 problem! Is not the best solution but I think it may work depending how your script is built,so on your main loop use ankulua isVolumeUp and pause the script from there. Something like this while mainloop do If isVolumeUp () then While pauseloop do If isVolumeUp () then Break End
End End End Link ankulua.boards.net/thread/13/advanced-methods#isVolumeUp
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yan
New Member
Posts: 14
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Post by yan on Sept 4, 2020 7:12:52 GMT
Hi admin,
Can you provide download URL for Ankulua Pro2 8.3.0 version?
Thanks.
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Post by AnkuLua on Sept 4, 2020 8:36:07 GMT
Hi admin, Can you provide download URL for Ankulua Pro2 8.3.0 version? Thanks. Please always use the latest version.
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yan
New Member
Posts: 14
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Post by yan on Sept 4, 2020 11:13:57 GMT
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Post by AnkuLua on Sept 5, 2020 1:00:38 GMT
The issue should not be related with the Pro2 versions. It's better for you to ask the script author. Anyway, a PM was sent to you.
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Post by sadisgan on Sept 6, 2020 0:56:38 GMT
Ankulua work on phoenix os?
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Post by AnkuLua on Sept 6, 2020 23:49:46 GMT
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ATG
Junior Member
Posts: 79
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Post by ATG on Sept 10, 2020 22:07:24 GMT
Hi Ankulua,
I know your app when comparing images are in graycolour for faster image recognition, but can you give us an option to compare a small region of image with colour?
I really in need for that feature. please consider to have that include in your next release?
NOTE: getcolour from location or save a region in colour, didn't works well for me.
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Post by AnkuLua on Sept 10, 2020 23:51:01 GMT
Hi Ankulua,
I know your app when comparing images are in graycolour for faster image recognition, but can you give us an option to compare a small region of image with colour?
I really in need for that feature. please consider to have that include in your next release?
NOTE: getcolour from location or save a region in colour, didn't works well for me.
Will consider it. What was the problem of getColor() that you had?
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ATG
Junior Member
Posts: 79
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Post by ATG on Sept 11, 2020 7:47:15 GMT
Hi Ankulua,
I know your app when comparing images are in graycolour for faster image recognition, but can you give us an option to compare a small region of image with colour?
I really in need for that feature. please consider to have that include in your next release?
NOTE: getcolour from location or save a region in colour, didn't works well for me.
Will consider it. What was the problem of getColor() that you had? what i want to check is whether the image of auto play is on or not. about the auto play is a circle icon fixed in middle screen bottom centre. when deactivate(off), it has white text and dark grey background. when activated, the edge of the circle, will become yellow with movements, the white text and dark grey background will have little tint yellow cover it. the problem im facing was the getcolor() from location, the r,g,b value changes (esp when the screen moving in different places) and when I used if statement to compare, most of the time it click on the autoplay when it is not suppose to click on it when already activated. I think the random click on ankulua settings also affected where the colour to get from the location. NOTE: I've read every rgb thread or post here in ankulua forum, so far nothing really works for me. my workaround to that issue is set autoplay as global variable as true when i start the script myself inside the game. so it wont click on the auto play icon, but i would need to manual click on it once when i start the game myself. rest of the game play continues and the autoplay and would not deactivate (the game itself remembers that autoplay already activated so no need to touch again), unless the game crashed. if the script start from startApp(), then the auto play global variable is set to false, so when in game it will click on it then set to true and never to touch again. To me, i think it will be more convenient when we can compare part of the region of the image with colour using similarity or pattern or both in certain situations, rather than keep finding the r,g,b value. is it really that slow when processing image recognition using colour? Please consider add that feature.
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vac
New Member
Posts: 15
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Post by vac on Sept 13, 2020 20:48:54 GMT
I clicked buy license in the app, I have paid but didn't receive membership
EDIT: Thanks received it 20mins later <3<3
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Post by AnkuLua on Sept 14, 2020 0:01:55 GMT
Will consider it. What was the problem of getColor() that you had? what i want to check is whether the image of auto play is on or not. about the auto play is a circle icon fixed in middle screen bottom centre. when deactivate(off), it has white text and dark grey background. when activated, the edge of the circle, will become yellow with movements, the white text and dark grey background will have little tint yellow cover it. the problem im facing was the getcolor() from location, the r,g,b value changes (esp when the screen moving in different places) and when I used if statement to compare, most of the time it click on the autoplay when it is not suppose to click on it when already activated. I think the random click on ankulua settings also affected where the colour to get from the location. NOTE: I've read every rgb thread or post here in ankulua forum, so far nothing really works for me. my workaround to that issue is set autoplay as global variable as true when i start the script myself inside the game. so it wont click on the auto play icon, but i would need to manual click on it once when i start the game myself. rest of the game play continues and the autoplay and would not deactivate (the game itself remembers that autoplay already activated so no need to touch again), unless the game crashed. if the script start from startApp(), then the auto play global variable is set to false, so when in game it will click on it then set to true and never to touch again. To me, i think it will be more convenient when we can compare part of the region of the image with colour using similarity or pattern or both in certain situations, rather than keep finding the r,g,b value. is it really that slow when processing image recognition using colour? Please consider add that feature. There should be no problem to detect the grey or not on the same icon with getColor(). It would be easier to detect it's grey or not. Recommend to use following method. r, g, b = getColor(Pattern("target.png"):targetOffset(5, 6)) -- assign the suitable targetOffset color image recognition is at least three times slower than grey one.
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