Do you think it's doable for a script to recognize rune types as well? For example if I want to keep all swift from GB10 or violent runes from DB10 (same conditions as before) and sell all others? This feature could be a nice addition.
EDIT: I suspect something might be wrong in the 2.2 script, it seems to get stuck on the start battle sometimes. Happened erratically until now but I wasn't watching the screen (I just remember it was after a couple battles like 4). Now it just happened and it was after only 1 run where it just sold a rune.
Anyone know a work around for the Moto g4 plus it's 1920 × 1080. But it's not registering at that due to the nav bar. Thanks
Is it registering faimon or dungeon battles? Or nothing at all? Maybe set the image accuracy lower. I tested the script on my Note 10.1 with 1280x800 resolution and it runs perfectly except the rune detection is not tested