|
Post by jakomoto on May 10, 2017 16:00:25 GMT
Both able to click a Location really fast multiple times, but which one is faster? In terms of the speed from the moment it's been called and the click action happens, and speed between each click.
I tried both, honestly couldn't tell, but it's good to know if they really is the same or one is faster than another?
|
|
|
Post by jakomoto on May 12, 2017 16:26:48 GMT
AnkuLua, any comment? I saw 2.7.0 added fast click and touch? How to use it, and how it is different than normal click?
|
|
|
Post by AnkuLua on May 12, 2017 22:00:51 GMT
As the name said, fast touch should be fastest. Choose it in settings.
|
|
|
Post by nosmoking on May 13, 2017 8:28:30 GMT
Dear Ankulua,
How to choice it from settings?
Its very hard to learn from fourm here
Best regards
|
|
|
Post by AnkuLua on May 13, 2017 9:09:00 GMT
Enter "SETTINGS" from the right of "SELECT SCRIPT". You may need to tap the three dots on portrait mode.
|
|
|
Post by jakomoto on May 13, 2017 9:32:57 GMT
AnkuLua, OK, this is getting confusing. Let me break down the questions: 1. continueClick() & continueMultiTouch(), which one is faster? In terms of the speed from the moment it's been called and the click action happens, and speed between each click? 2. The new 7.0.0 setting "(BETA) Fast click and touch", which click method it applies to? click(), existClick(), etc?
3. "(BETA) Fast click and touch" has its own click down milliseconds and delay, what's the difference between continueClick() & continueMultiTouch(), which also can set its timing via setContinueClickTiming()? 4. If I selected "(BETA) Fast click and touch" and continueClick() & continueMultiTouch(), which down and delay milliseconds it will use?
|
|
|
Post by AnkuLua on May 13, 2017 9:47:42 GMT
1. The behaviors of continueClick() & continueMultiTouch() are different. It's hard to compare. You can always use Timer() to check the time spent for each function. 2. Yes. It applied to all click and touches. The only exception is zoom().
3. "Fast click and touch" down and delay timing only affects simple(one) click. It doesn't affect others.
4. As said in 3, continueClick() & continueMultiTouch() only use timing from setContinueClickTiming()
|
|