RaH
New Member
Posts: 18
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Post by RaH on Oct 25, 2016 12:06:57 GMT
emptii : Can you explain a little more detail on "single targeting"? Also what is Limit Break farming? What do Limit Breaks use for? When you attack with a unit, the limit bar of this unit fills a little, and when it is completely full, if you have "Auto" activated, the unit runs the "Skill limit". Therefore, the more times a unit attacks, more time will fill the "bar limit" and, consequently, more time will realize the "Skill Limit" with a unit. What purpose does this? The level of "Skill limit" of each unit increases as you go running it. So the more times you run the "Skill limit", more levels will go up. What emptii propose is to set the script in battles, your whole team to attack a single enemy for each turn (now by selecting Auto, your team automatically attacks all possible enemies in one turn). Clicking on an enemy remains as selected and attacks are directed only against that enemy, so only kill an enemy every turn, making more attacks to kill all the enemies in the dungeon, which means running more times "Skill limit", increasing its levels. (Google translate... xD) In my opinion it is a good idea but maybe it is too complicated.
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Post by emptii on Oct 25, 2016 12:44:20 GMT
kalilmorais : I'm not sure why it didn't work for you. You can try daemon instead of root or vice versa. emptii : Can you explain a little more detail on "single targeting"? Also what is Limit Break farming? What do Limit Breaks use for? Sorry for late reply. About limit burst farming idea: My response will contain 2 parts: explanation and suggestion. If you already got the idea just skip to the second part PART 1: ExplanationLimit Bursts can be leveled up by multiple uses. The problem is it takes THOUSANDS of uses, sounds like TM Farming, eh? You will need to fill the LB Gauge by hitting the enemies and you will randomly gain limit burst crystals ( ). Units will need to get 8 - 12 crystals in a dungeon until they can use limit bursts. TM Farming at the Earth shrine exit will sometimes get some of your units to use their limit burst but because the limit burst crystals are randomly dropped, sometimes your units' gauges don't fill up by the time the battle ends. PART 2: SuggestionThe easiest way to maximize the number of LB Crystal is to select single target (tapping on a monster unit) before going AUTO, but I believe doing that in every battle is going to be a bit tricky. Plus, from my experience, doing so in the first battle only is enough to make sure all of your units can fill their limit burst gauge. So, here's what I think will work - 1. (Continue from your script) Enter the dungeon.
2. At battle one, single tap a monster unit like this: (the monsters always appear in the same position. See the red V above the bat)
Image: postimg.org/image/qm3jp8dzf/
3. Press AUTO (Continue with your current script)
I've been using this method manually before coming across your great script and all units get to use their limit bursts most of the time. If you need any more detail please let me know.
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Post by emptii on Oct 25, 2016 12:52:45 GMT
If you could pull this off, it would be really great. You could upgrade many LBs while farming TM and save so much time and NRG.
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Post by emptii on Oct 25, 2016 13:24:45 GMT
Sorry for putting up many posts. If you want to try and single target for every round, I have another suggestion: 1. (Continue from your current script) Enter Dungeon 2. Tap to select a single monster unit 3. Tap enable AUTO4. Wait 10 seconds (so the AUTO command finishes all the monsters in the first battle) 5. Tap disable AUTO
6. (Check for the start of second battle - you might check by the enemy's HP gauge being refilled green and full again. See image below) 7. Tap to select a single monster unit (same as number 2.) 8. Tap enable AUTO (this time you will leave the AUTO on because the next one is Boss Battle with only one target) 9. (Continue with your current script) Thanks for hearing me out. Hope I contributed something.
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Post by tinotk on Oct 26, 2016 5:50:30 GMT
@rah emptii: Thank you for your detail explanation! I didn't know about the LB until today, saw the mobs drop those red crystals but never knew what they're for, they didn't even appear in the inventory, I did use LB skill before but didn't know that you can level it up... Anyways, now I know shame on me but yeah I don't play this game that much so there's a lot I don't know. Fyi, Trust Master reward: I just found out recently too. haha. Well, don't expect much from a rank 35 player... So here's a good news: I put up a new version for earth shrine exit. Check it out and let me know, don't forget to read the note. Let me know how's it going, I hope I did it right.
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Post by Sikat on Oct 26, 2016 7:45:43 GMT
Wow much thanks.
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Post by emptii on Oct 27, 2016 1:00:24 GMT
@rah emptii : Thank you for your detail explanation! I didn't know about the LB until today, saw the mobs drop those red crystals but never knew what they're for, they didn't even appear in the inventory, I did use LB skill before but didn't know that you can level it up... Anyways, now I know shame on me but yeah I don't play this game that much so there's a lot I don't know. Fyi, Trust Master reward: I just found out recently too. haha. Well, don't expect much from a rank 35 player... So here's a good news: I put up a new version for earth shrine exit. Check it out and let me know, don't forget to read the note. Let me know how's it going, I hope I did it right. That was fast. Checking it out, will tell you what I find about it. I'm actually surprised that you actually don't play the game that much (your quote). Anyway, thanks a plenty!
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Post by emptii on Oct 27, 2016 1:34:04 GMT
Tried it. I have totally forgot that I could have just turn the continuous auto-battle off. Downloaded v0.44 here's what I find out: the script didn't select a single target. maybe the monster unit position was inaccurate, I guess? For your information, see the picture for where the monster spawns.
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Post by tinotk on Oct 28, 2016 6:51:41 GMT
Probably the coordinates messed up when they got converted into your device's screen resolution. I need to find a different approach to click the monster location. Was that a full size screenshot from your device? 500x899 px doesn't look right to me, which device are you using?
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Post by emptii on Oct 28, 2016 14:32:56 GMT
I use a galaxy note 5. The resolution is actually 1440 x 2560 but I resized it to 500 x 889 to make it display easier on webboard. Is it possible to select coordinate by percentage of screen width/height instead of exact pixel?
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Post by tinotk on Oct 31, 2016 8:11:56 GMT
Updated a new version using relative location instead, I tested with my phone nexus 6p same resolution as your note 5.
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RaH
New Member
Posts: 18
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Post by RaH on Oct 31, 2016 14:36:48 GMT
Updated a new version using relative location instead, I tested with my phone nexus 6p same resolution as your note 5. Perfect, now it works fine on mi mobile (Lenovo Zuk Z1) and on Memu (resolution: 1280x720, DPI: 293). You are the best
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Post by kevrlet on Nov 1, 2016 21:33:56 GMT
Does your script output any logs anywhere? I am seeing an issue with my 2nd account's emulator where the script will crash silently, consistently, and only on this one emulator. I've even recreated the VM and it continues to happen.
It happens during trust farming, whether doing the Dungeon Finder, Earth Shrine Exit or Earth Shrine Entrance options. It doesn't always happen, but is easily reproducible if I stop and start the farming script enough times. It seems to happen when transitioning into the battle.
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Post by Sikat on Nov 4, 2016 23:50:24 GMT
I got this with the latest version. Tried to do full exp exploration.
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Post by Sikat on Nov 5, 2016 0:25:51 GMT
It needed a restart of the emulator to fix, and it always came back when I started the phantom forest explorations.
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