drekx
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Posts: 31
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Post by drekx on Apr 29, 2017 23:14:37 GMT
Ok so after looking through it for a bit with debug on, when the skills are not aligned properly even if the skill is in middle of screen what happens is that where it looks for or matches numbers is off by quite a bit on the y axis. For example if it is looking for Cursed Card that is in the middle and matches the icon, it will look into the middle of the icon of the skill below for the number so it automatically fails to find a value to match.
There were a few times where the skill it was looking into was cut off by being cut at the top or at the bottom half but it's very seldom for it to happen, the above happens like 50x more.
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Post by Sikat on Apr 30, 2017 9:56:23 GMT
Can you try Z13? I've added a short delay after swiping.
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drekx
New Member
Posts: 31
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Post by drekx on May 1, 2017 1:00:00 GMT
I'll give it a try but I've ran into some problems with my pc, temperatures are getting too high and it's a water cooled system so I gotta troubleshoot. I'll get back to you tomorrow, thanks for all the hard work.
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Post by fantasticsphere on May 1, 2017 2:26:20 GMT
Is it possible to define different custom battle actions for boss battle vs. other battles in Mog King event like the FF6 events currently happening in GL? The abilities needed to defeat the boss costs a lot more MP, so if we use the same abilities over 5 - 7 battles, MP would run out before it gets to the boss.
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drekx
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Posts: 31
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Post by drekx on May 1, 2017 9:26:23 GMT
You can setup 2 sets of skills to use for battles besides the boss battle, the x turn option for battle tells the script when to start using the 2nd set of skills. So for example i set it to 1 cause i just use a simple aoe skill on 1st round to kill the mobs but i switch to using chaos wave for the rest of turns until boss battle. My T. Terra has 400mp so she should be able to last until boss even with bonus mobs appearing. Then in the boss battle i have my set skills for everyone to use on 1st turn and then a different set for past turn 1 that the script will keep repeating until boss is defeated.
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drekx
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Posts: 31
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Post by drekx on May 1, 2017 9:28:02 GMT
I have tested and I believe that it will find the skills correctly now except in occasion were the skills gets cut off but that's not something that will be easily resolved or might just not be possible to resolve, great work Sikat!
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Post by Sikat on May 1, 2017 14:27:39 GMT
I have tested and I believe that it will find the skills correctly now except in occasion were the skills gets cut off but that's not something that will be easily resolved or might just not be possible to resolve, great work Sikat! Thanks, I believe I know the root of the problem. It's the same problem I previously encountered with companion list and depart button. Technically (and per documentation) AnkuLua should not take "screenshot" before the dragDrop (i.e the one I use to scroll) function is finished. However, somehow it does. As for the aligning skills, I think it's rare occurence but it is there. What do you think if I just scroll one or two at a time? It'll increase the time it takes to find but will increase reliability as well.
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Post by Sikat on May 1, 2017 14:34:23 GMT
Is it possible to define different custom battle actions for boss battle vs. other battles in Mog King event like the FF6 events currently happening in GL? The abilities needed to defeat the boss costs a lot more MP, so if we use the same abilities over 5 - 7 battles, MP would run out before it gets to the boss. It is very possible, in fact I do it all the time. There are four sets of abilities that you can configure : 1. Skill sets that will be selected at beginning (you can't disable this, but you can always leave all as None.) 2. Skill sets that will be selected after x specified rounds has passed. 3. Skill sets that goes at the first turn of a boss. 4. Skill sets that goes at the second turn of a boss. In between those battles it will always click repeat. If you set any of the slots as "None" and you have Auto-limit enabled in your FFBE app, it will use limit if available (same as pressing Auto button). Also you can specify that your companion should try to use any attack skills on 3rd or 4th sets (Boss sets) with at least x MP. Previous BETA versions have unreliable boss detection, but now I think it should catch the "BOSS" sign almost every time unless your device/emulator lags a lot. Known bug with this script : It will sometimes mistake 5s for 6s. I have no solutions as of yet, just beware of selecting skills with 5 MP cost in them. I haven't been able to test Enchanted Maze extensively because I'm away for the weekend haha.... so yeah.
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drekx
New Member
Posts: 31
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Post by drekx on May 2, 2017 0:12:39 GMT
I have tested and I believe that it will find the skills correctly now except in occasion were the skills gets cut off but that's not something that will be easily resolved or might just not be possible to resolve, great work Sikat! Thanks, I believe I know the root of the problem. It's the same problem I previously encountered with companion list and depart button. Technically (and per documentation) AnkuLua should not take "screenshot" before the dragDrop (i.e the one I use to scroll) function is finished. However, somehow it does. As for the aligning skills, I think it's rare occurence but it is there. What do you think if I just scroll one or two at a time? It'll increase the time it takes to find but will increase reliability as well. I think that would work too and if you don't want to slow down too much, the main skills that are really important are normally the ones at the boss or actually allow an option to be set by user. Slower but more accurate or faster and possibly miss a skill that way depending on if ppl care about speed or need specific skills to go off.
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eleck
New Member
Posts: 20
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Post by eleck on May 10, 2017 5:02:35 GMT
I meant to do this weeks ago, but here's a quick walkthrough on using Tasker to restart the FFBE app if it crashes. This works great with ffbeAuto most of the time (as long as you crash in an exploration while farming or while you're in a dungeon) by restarting FFBE, clicking to log you in, and hopefully dropping you right back where you were for the script to pick up where it left off. NOTE: YOU NEED ROOT. I run ffbeAuto Z in Nox with root enabled, so this isn't a problem for me. ALSO: Tasker costs $2.99 if you haven't already bought it. But seriously, for the cost of a cheeseburger, this app will let you automate just about anything on your phone with no programming skill necessary. I have mine turn off my bluetooth when it connects to my home's WiFi, launch a list of my favorite music apps when I plug in headphones, silence my phone when it connects to the WiFi at my work, override "silenced" mode and vibrate when my wife calls me, audibly inform me if I'm running late for work when I get in my car, even wake me up early when it snows or rains (yep, that's me who wrote that, though it is out of date now)... best $2.99 I've ever spent. So, to start: Open FFBE. You don't need to log in, just start it running. Open the Google Play store on your phone or emulator Install "Tasker". Install "KC Tasker Processes" plugin Open Tasker Under Profile tab: Click: + -> State -> Plugin -> KC Tasker Processes -> Pencil Icon -> + -> Find FFBE app -> Test interval = 15 seconds -> Click Done -> Under Configuration you should see "com.square_enix.android_googleplay.FFBEWW" -> Checkmark Invert -> Go back. It should prompt for New Task. Click it. Name task "Start FFBE" Click: + -> App -> Launch App -> Find FFBE app -> Checkmark Always Start New Copy -> Go back. Click: + -> Task -> Wait -> Seconds = 40 -> Go back. Click: + -> Code -> Run Shell -> Command = input tap 540 960 (or whatever your screen width divided by two and then your screen height divided by two is; ie for the example the phone was 1080x1920), Checkmark Use Root -> Go back. It should look like this: Go back to Profile. Make sure you see "Not Processes started com.square_enix.android_googleplay.FFBEWW => Start FFBE" and that the Profile is enabled with a blue On button. It should look like this: Now, close your FFBE app. Within 15 seconds, it should start up again. In exactly 40 seconds, you should get a Superuser prompt for Tasker. Select the option to Always Approve Close FFBE again, and it should now work as you expect. You can reduce the 40 seconds if you prefer, but I prefer to err on the side of caution in case login is longer than normal.
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dc
New Member
Posts: 3
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Post by dc on May 11, 2017 2:45:59 GMT
anyone able to run Maranda Coast overnight? I tried setting to delay to 2, and 2.5 but it still errors out somewhere.
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Post by Sikat on May 13, 2017 1:47:31 GMT
anyone able to run Maranda Coast overnight? I tried setting to delay to 2, and 2.5 but it still errors out somewhere. Hmm what's the error? Have you able to turn on debug and see in the log what's the problem? Also, I uploaded a fix for Bahamut raid. Damn you textbox!
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Post by Sikat on May 13, 2017 15:21:14 GMT
Guys, those with problems with skills that has "5" number in it, can you try the new BETA and see if it solves the problems for you?
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Post by Sikat on May 15, 2017 4:41:11 GMT
Guys, those with problems with skills that has "5" number in it, can you try the new BETA and see if it solves the problems for you? Ok, please try the new BETA 2. The previous BETA has issues in it. Thanks.
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drekx
New Member
Posts: 31
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Post by drekx on May 19, 2017 13:18:41 GMT
@sikat, is it possible to use dual cast and How? I think it matches the Dark but since there isn't a way to specify what to 'double cast' then it would get stuck correct?
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